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Dungeon Raid is a card based game used to play out the exploration of dungeons, tombs, ruins, and other structures. It is designed for use in fantasy wargame campaigns, playing out armies moving around and fighting battles in a fantasy world. In this context, structures can serve as locations of a variety of treasure to strengthen soldiers, armies, and kingdoms.

The game requires a standard deck of 54 cards (including 2 jokers) and some way of tracking time of day, passing of turns (10 minutes) and men lost during exploration. I find the use of a d12 and d6 useful, but using pen/pencil and paper would work just as well.

This game is free of charge, but if you enjoy it and can afford to, please tip.

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Dungeon Raid.pdf 184 kB

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